Flash for the iPhone is coming… very soon. Everyone is talking about it and all the Flash developers of the world are super excited about it. It is HUGE!
One problem… its a first iteration of the release, BETA in fact. That means bugs! Which is good because by the time the first round of piss poor iPhone Flash apps flood the market and everyone gets sick of it all and we start hearing “Great, another stupid Flash app.” all over the place, the software will then be stable enough and bug free for us to come in and clean up the mess.
In case you didn’t know, that is what we at nothingGrinder do. Our business is to clean up the mess that all the incompetent Flash publishers made when they thought it would be cool to have super huge and poorly optimized Flash animations as websites.
I assure you the same crap will happen on the iPhone. I was informed by some inside contacts in the Mobile world, when you open a Flash file in CS5 for the iPhone and place an empty MovieClip on the stage, the resulting iPhone application is 8MB!!!!
If Adobe doesn’t resolve that issue and releases iPhone apps that size, imagine what will happen to your phone when Flash starts trying to access the processor…. which it will use about 70% to 90% of its power.
Anyway, Ansca Mobile has already released Corona. A Flash like development platform for iPhone which they claim produces files as small as 300KB… if this is true, and their programming language is syntactically similar to English, sort of like AppleScript, then I think they win! Who knows, eventually Adobe will take over, but if Ansca dominates the market before Adobe can even make a dent, then Adobe might lose the iPhone market forever…. until they buy Ansca.
The real kicker is that the 3 guys who started Ansca used to work for adobe. All of them were part of the Flash Lite or Flash Mobile team. Nice work guys.