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	<title>We simply make websites simple. &#187; nGn Developement</title>
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	<link>http://blog.nothinggrinder.com</link>
	<description>Cool websites that do everything.</description>
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		<title>Future of Web Video</title>
		<link>http://blog.nothinggrinder.com/future-of-web-video</link>
		<comments>http://blog.nothinggrinder.com/future-of-web-video#comments</comments>
		<pubDate>Wed, 27 Jan 2010 14:08:31 +0000</pubDate>
		<dc:creator>Aaron Franco</dc:creator>
				<category><![CDATA[Adobe Flash Accessibility]]></category>
		<category><![CDATA[Adobe Flash Platform]]></category>
		<category><![CDATA[nGn Developement]]></category>
		<category><![CDATA[nothingGrinder]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[mozilla]]></category>
		<category><![CDATA[nGn]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[w3c]]></category>
		<category><![CDATA[web standards]]></category>

		<guid isPermaLink="false">http://blog.nothinggrinder.com/?p=438</guid>
		<description><![CDATA[A Brief History of Web Video From the early 1990&#8242;s until around 2004, video on the internet was a developing technology. Codecs were created and companies experimented with marketing and usability. By 2004 video on the internet exploded with over 14 billion views for the year. This was the beginning of the YouTube era. Google [...]]]></description>
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		<slash:comments>6</slash:comments>
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		<title>RealTime Twitter Logging &#8211; Social Media Tutorial</title>
		<link>http://blog.nothinggrinder.com/realtime-twitter-log</link>
		<comments>http://blog.nothinggrinder.com/realtime-twitter-log#comments</comments>
		<pubDate>Tue, 19 Jan 2010 02:24:39 +0000</pubDate>
		<dc:creator>Aaron Franco</dc:creator>
				<category><![CDATA[nGn Developement]]></category>
		<category><![CDATA[nothingGrinder]]></category>
		<category><![CDATA[data]]></category>
		<category><![CDATA[freemium]]></category>
		<category><![CDATA[logging]]></category>
		<category><![CDATA[nGn]]></category>
		<category><![CDATA[premium]]></category>
		<category><![CDATA[social media]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[twitter]]></category>
		<category><![CDATA[twitter api]]></category>

		<guid isPermaLink="false">http://blog.nothinggrinder.com/?p=290</guid>
		<description><![CDATA[Using Twitter API to generate systems that are useful is very easy. It takes little code, and little time to implement. I cannot stress enough how easy (for a developer) using Twitter API is. Anyone can easily create interesting services with Twitter&#8217;s API. The only problem is that these services have to rely on Twitter [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Flash, iSlate and the Multi Touch Revolution.</title>
		<link>http://blog.nothinggrinder.com/slate-theory</link>
		<comments>http://blog.nothinggrinder.com/slate-theory#comments</comments>
		<pubDate>Tue, 19 Jan 2010 00:57:21 +0000</pubDate>
		<dc:creator>Gabriel Ortiz</dc:creator>
				<category><![CDATA[Adobe Flash Accessibility]]></category>
		<category><![CDATA[Adobe Flash Platform]]></category>
		<category><![CDATA[The journey]]></category>
		<category><![CDATA[nGn Developement]]></category>
		<category><![CDATA[nothingGrinder]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[AS3.0]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[Flash Accessibility]]></category>
		<category><![CDATA[Flash Components]]></category>
		<category><![CDATA[Flash Development]]></category>
		<category><![CDATA[Fullbrowser Flash]]></category>
		<category><![CDATA[multi touch]]></category>
		<category><![CDATA[nGn]]></category>

		<guid isPermaLink="false">http://blog.nothinggrinder.com/?p=280</guid>
		<description><![CDATA[I recently came across this article by John Biggs on CrunchGear and it instantly got our creative juices flowing on the future of Flash, Multi Touch and of course the stuff that lends Flash its superiority &#8211; interactivity. The conclusion that both myself and Aaron drew from this link was &#8211; Will the iSlate be [...]]]></description>
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		<slash:comments>11</slash:comments>
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		<title>Semantically Yours</title>
		<link>http://blog.nothinggrinder.com/flash-semantics</link>
		<comments>http://blog.nothinggrinder.com/flash-semantics#comments</comments>
		<pubDate>Wed, 13 Jan 2010 11:12:57 +0000</pubDate>
		<dc:creator>Aaron Franco</dc:creator>
				<category><![CDATA[Adobe Flash Accessibility]]></category>
		<category><![CDATA[Adobe Flash Platform]]></category>
		<category><![CDATA[nGn Developement]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[RealTime]]></category>
		<category><![CDATA[scalability]]></category>
		<category><![CDATA[semantic web]]></category>
		<category><![CDATA[w3c]]></category>
		<category><![CDATA[XML]]></category>
		<category><![CDATA[XMP]]></category>

		<guid isPermaLink="false">http://blog.nothinggrinder.com/?p=256</guid>
		<description><![CDATA[Adobe released an XMP Library for ActionScript. Adobe® Extensible Metadata Platform (XMP) is a labeling technology that allows you to embed data about a file, known as metadata, into the file itself. XMP is an open technology based on RDF and RDF/XML. Find the original article on Adobe Labs. In simpler terms, Adobe&#8217;s XMP is [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Flash+Mobile = Nexus FTW!!</title>
		<link>http://blog.nothinggrinder.com/nexus-iphone-blackberry</link>
		<comments>http://blog.nothinggrinder.com/nexus-iphone-blackberry#comments</comments>
		<pubDate>Mon, 11 Jan 2010 05:24:57 +0000</pubDate>
		<dc:creator>Gabriel Ortiz</dc:creator>
				<category><![CDATA[Adobe Flash Platform]]></category>
		<category><![CDATA[The journey]]></category>
		<category><![CDATA[nGn Developement]]></category>
		<category><![CDATA[Adobe Flash]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[Flash Player 10.2]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Nexus One]]></category>
		<category><![CDATA[Open Screen Project]]></category>

		<guid isPermaLink="false">http://blog.nothinggrinder.com/?p=221</guid>
		<description><![CDATA[Another revolution in smart phones by the biggest revolution in Web history: Google&#8217;s Nexus One. Web meets phone&#8230; again. (Nexus One website) Google released the Nexus One last week. The most powerful and advanced HTC handset with the latest 2.1 release of Android OS. The reviews have been amazing. Tech media has given this device just [...]]]></description>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>One API for all platforms. Brilliant!</title>
		<link>http://blog.nothinggrinder.com/open-social-ftw</link>
		<comments>http://blog.nothinggrinder.com/open-social-ftw#comments</comments>
		<pubDate>Fri, 08 Jan 2010 03:44:47 +0000</pubDate>
		<dc:creator>Aaron Franco</dc:creator>
				<category><![CDATA[nGn Developement]]></category>
		<category><![CDATA[nothingGrinder]]></category>
		<category><![CDATA[API]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[mixi]]></category>
		<category><![CDATA[myspace]]></category>
		<category><![CDATA[nGn]]></category>
		<category><![CDATA[open social]]></category>
		<category><![CDATA[PHP]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://blog.nothinggrinder.com/?p=200</guid>
		<description><![CDATA[After working with the Google Data, Flickr, Facebook, and Twitter APIs I have become very fond of RESTful data interfacing. Sending and receiving data via xml in such a simple manner is perfect for agile production while minimizing problems. Of all the APIs above, I found Facebook to be the most interesting. Sure, Google spans [...]]]></description>
		<wfw:commentRss>http://blog.nothinggrinder.com/open-social-ftw/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Even More Accessibility 4 Flash&#8230;</title>
		<link>http://blog.nothinggrinder.com/even-more-accessibility-4-flash</link>
		<comments>http://blog.nothinggrinder.com/even-more-accessibility-4-flash#comments</comments>
		<pubDate>Mon, 21 Dec 2009 00:22:06 +0000</pubDate>
		<dc:creator>Aaron Franco</dc:creator>
				<category><![CDATA[Adobe Flash Accessibility]]></category>
		<category><![CDATA[Adobe Flash Platform]]></category>
		<category><![CDATA[nGn Developement]]></category>
		<category><![CDATA[actionscript-3]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[loading]]></category>
		<category><![CDATA[nGn]]></category>
		<category><![CDATA[SEO]]></category>
		<category><![CDATA[sequence]]></category>

		<guid isPermaLink="false">http://blog.nothinggrinder.com/?p=95</guid>
		<description><![CDATA[Stumbled upon this interesting article about manipulating Flash shapes today. I have always been frustrated by the limits of the Drawing capabilities in ActionScript. I love using the Flash IDE to create and manipulate shapes but the lack of the same ability in code has always bothered me. We all know the best way to [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Flash is good for the Soul (wire?)</title>
		<link>http://blog.nothinggrinder.com/flash-soul-wire-tutoria</link>
		<comments>http://blog.nothinggrinder.com/flash-soul-wire-tutoria#comments</comments>
		<pubDate>Fri, 11 Dec 2009 04:00:16 +0000</pubDate>
		<dc:creator>Aaron Franco</dc:creator>
				<category><![CDATA[Adobe Flash Tutorials]]></category>
		<category><![CDATA[nGn Developement]]></category>
		<category><![CDATA[Flash Tutorial menu animation soulwire source code]]></category>

		<guid isPermaLink="false">http://blog.nothinggrinder.com/?p=86</guid>
		<description><![CDATA[I found a great Flash blog yesterday when I was looking for source code to do Image masking and clipping. Soulwire Blog This is the post that found very useful for a current project and decided to integrate his work into mine. G94 Animated Menu List I have made some useful modifications to his code. [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A Real hard time with the Real Time Web</title>
		<link>http://blog.nothinggrinder.com/web-in-real-tim</link>
		<comments>http://blog.nothinggrinder.com/web-in-real-tim#comments</comments>
		<pubDate>Fri, 04 Dec 2009 23:14:03 +0000</pubDate>
		<dc:creator>Aaron Franco</dc:creator>
				<category><![CDATA[The journey]]></category>
		<category><![CDATA[nGn Developement]]></category>

		<guid isPermaLink="false">http://blog.nothinggrinder.com/?p=68</guid>
		<description><![CDATA[Real time RSS feeds sent over HTTP using a Comet server and the painful process of consuming them. It all started because of an entry into a competition to win Le-Web tickets hosted by Superfeedr. Superfeedr is one of the first companies out there to offer RSS feeds in real time. Though this is subject [...]]]></description>
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		<slash:comments>4</slash:comments>
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